

Of course, there is the quintessential Paper Mario first strike mechanic (though it is less common to be struck than it was in previous games) where you can enter the battle swinging. However, combat tends to be much more in-depth than that-there are many factors to take into account, and Sticker Star tends to be difficult in a less-than-obvious way. Find an enemy in the overworld, get the first strike, and take turns fighting it out.

Super paper mario sticker star all bosses series#
Not only are battles interesting and dynamic, but they're fresh in a series that has tried no less than two different ways to battle, not to mention a franchise that has literally defined platformer gameplay, among other genres.īattles are rather straightforward, as they have always been. Sticker Star surprised me most with a battling system that is actually fluid, insightful, and worthy of the Paper Mario title. I wholly expected a fresh take, and I was more than happy to try something new, considering the abundant Mario Bros. And, no, to those of you who are sitting there shaking your heads, arguing that I was expecting TTYD 2.0, I was not. Rather than shining as one of the best games to be released for the 3DS, Sticker Star is looking more and more like it's going to stick with Super Paper Mario's dynamic: unimpressive at release, respectable in retrospect. Simply being a part of the Paper Mario series should be enough to make Sticker Star a winner after all, the original was one of the best games to be released on the Nintendo 64, The Thousand-Year Door was one of the best games to be released on the GameCube, and Super Paper Mario was one of the best games to be found in a rather unimpressive Wii lineup. Sticker Star is the adorably named fourth installment into the Paper Mario series. When I completed World 1-1, I felt empty. When I first plopped in the game, I predicted a dense Mario plot, seeping with wit, charm, and ingenuity, but an awkward battling system. When I picked up Paper Mario: Sticker Star from my mailbox, I expected a game that would dramatically redefine the combat system but maintain the Paper Mario charm. "Super stickers, flat in every other dimension."
